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@kingw 2016-04-17T12:09:24.000000Z 字数 4382 阅读 1345

GCD练习

ios 多线程 GCD : ios 多线程


  1. 全剧队列,异步执行
  2. 线程间通信
  3. 信号量
  4. 文件锁
  5. 单利模式
  6. 延时执行
  7. 取消任务
  8. 多核心遍历数组
  9. 队列组
  10. 消息传递机制

0.关于队列

1).创建或获取队列

  1. // 获取全剧队列,并发队列
  2. //第一个参数为:优先级,第二个参数为:苹果保留参数,写0即可。
  3. #define DISPATCH_QUEUE_PRIORITY_HIGH 2
  4. #define DISPATCH_QUEUE_PRIORITY_DEFAULT 0
  5. #define DISPATCH_QUEUE_PRIORITY_LOW (-2)
  6. #define DISPATCH_QUEUE_PRIORITY_BACKGROUND INT16_MIN
  7. dispatch_queue_t queue = dispatch_get_global_queue(0, 0);
  8. // 获取主队列,串行队列
  9. dispatch_queue_t queue = dispatch_get_main_queue();
  10. // 创建队列 串行队列(DISPATCH_QUEUE_SERIAL 或者 NULL),并发队列(DISPATCH_QUEUE_CONCURRENT)
  11. // 第一个参数为:队列名字,第二个参数为:队列类型,如上
  12. dispatch_queue_t queue = dispatch_queue_create("name", DISPATCH_QUEUE_CONCURRENT)

1.全剧队列,异步执行

  1. - (void)test7{
  2. dispatch_queue_t queue = dispatch_get_global_queue(0, 0);
  3. for (int i = 0 ; i < 20; i++) {
  4. dispatch_async(queue, ^{
  5. NSLog(@"%@ - %d",[NSThread currentThread],i);
  6. });
  7. }
  8. dispatch_suspend(queue);
  9. }

2. 线程间通信

  1. - (void)gcd{
  2. dispatch_queue_t queue = dispatch_get_global_queue(0, 0);
  3. for (int i =0 ; i<self.dataArray.count; i++) {
  4. // 异步添加操作到,全剧队列
  5. dispatch_async(queue, ^{
  6. NSData *data = [NSData dataWithContentsOfURL:[NSURL URLWithString:self.dataArray[i]]];
  7. UIImage *img = [UIImage imageWithData:data];
  8. UIImageView *imgView = (UIImageView *)_imgViewArray[i];
  9. imgView.image = [UIImage new];
  10. // 回到主线程更新UI
  11. dispatch_async(dispatch_get_main_queue(), ^{
  12. imgView.image = img;
  13. });
  14. });
  15. }
  16. }

3. 信号量

1).信号量控制线程最大并发数量

  1. - (void)test4{
  2. dispatch_semaphore_t semaphore = dispatch_semaphore_create(10);//为了让一次输出10个,初始信号量为10
  3. dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
  4. for (int i = 0; i <100; i++)
  5. {
  6. dispatch_semaphore_wait(semaphore, DISPATCH_TIME_FOREVER);//每进来1次,信号量-1;进来10次后就一直hold住,直到信号量大于0;
  7. dispatch_async(queue, ^{
  8. NSLog(@"%i - %@",i,[NSThread currentThread]);
  9. sleep(2);
  10. dispatch_semaphore_signal(semaphore);//由于这里只是log,所以处理速度非常快,我就模拟2秒后信号量+1;
  11. });
  12. }
  13. }

4. 文件锁

  1. - (void)test7{
  2. // 必须传DISPATCH_QUEUE_CONCURRENT,不然和dispatch_async一样
  3. dispatch_queue_t queue = dispatch_queue_create("kk", DISPATCH_QUEUE_CONCURRENT);
  4. // dispatch_queue_t queue = dispatch_get_global_queue(0, 0);
  5. // 这里可以是异步读文件
  6. for (int i = 0; i<10; i++) {
  7. dispatch_async(queue, ^{
  8. NSLog(@"111 - %@ - %d",[NSThread currentThread],i);
  9. });
  10. }
  11. // 只允许一个线程在,一个时间,修改数据
  12. dispatch_barrier_async(queue, ^{
  13. NSLog(@"%@ - 2222",[NSThread currentThread]);
  14. });
  15. // 其他线程异步读取,修改后的数据
  16. for (int i = 0; i<10; i++) {
  17. dispatch_async(queue, ^{
  18. NSLog(@"333 - %@ - %d",[NSThread currentThread],i);
  19. });
  20. }
  21. }

5. 单利模式

  1. static SingletonTimer * instance;
  2. static dispatch_once_t onceToken;
  3. dispatch_once(&onceToken, ^{
  4. instance = [[SingletonTimer alloc] init];
  5. });
  6. return instance;

6. 延时执行

  1. - (void)test7{
  2. dispatch_time_t time = dispatch_time(DISPATCH_TIME_NOW, (int64_t)(2.0 * NSEC_PER_SEC));
  3. dispatch_queue_t queue = dispatch_get_main_queue();
  4. dispatch_after(time, queue, ^{
  5. NSLog(@"%@",[NSThread currentThread]);
  6. });
  7. }

7. 取消任务

  1. - (void)test8{
  2. dispatch_queue_t concurrentDispatchQueue = dispatch_queue_create("com.test.queue", DISPATCH_QUEUE_CONCURRENT);
  3. dispatch_async(concurrentDispatchQueue, ^{
  4. for (int i=0; i<100; i++)
  5. {
  6. NSLog(@"%i",i);
  7. if (i==50)
  8. {
  9. NSLog(@"-----------------------------------");
  10. dispatch_suspend(concurrentDispatchQueue);
  11. sleep(3);
  12. dispatch_async(dispatch_get_main_queue(), ^{
  13. dispatch_resume(concurrentDispatchQueue);
  14. });
  15. }
  16. }
  17. });
  18. }
  19. // 我们甚至可以在不同的线程对这个队列进行挂起和恢复,因为GCD是对队列的管理。

8. 多核心遍历数组

  1. - (void)test11{
  2. NSArray *arr = [[NSArray alloc] initWithObjects:@"1",@"2",@"3", nil];
  3. dispatch_apply(arr.count, dispatch_get_global_queue(0, 0), ^(size_t i) {
  4. NSLog(@"%@ - %zu",[NSThread currentThread],i);
  5. });
  6. NSLog(@"over %@",[NSThread currentThread]);
  7. }

9. 队列组

  1. - (void)test9{
  2. // dispatch_queue_t queue = dispatch_get_global_queue(0, 0);
  3. dispatch_group_t group = dispatch_group_create();
  4. dispatch_queue_t queueAll1 = dispatch_queue_create("hahaha1", DISPATCH_QUEUE_CONCURRENT);
  5. dispatch_queue_t queueAll2 = dispatch_queue_create("hahaha2", DISPATCH_QUEUE_CONCURRENT);
  6. dispatch_group_async(group, queueAll1, ^{
  7. for (int i =0 ; i<10; i++) {
  8. NSLog(@"%s - %d - %@",dispatch_queue_get_label(queueAll1),i,[NSThread currentThread]);
  9. }
  10. });
  11. dispatch_group_async(group, queueAll2, ^{
  12. for (int i =0 ; i<10; i++) {
  13. [NSThread sleepForTimeInterval:1.0];
  14. NSLog(@"%s - %d - %@",dispatch_queue_get_label(queueAll2),i,[NSThread currentThread]);
  15. }
  16. });
  17. dispatch_group_notify(group, dispatch_get_main_queue(), ^{
  18. for (int i =0 ; i<10; i++) {
  19. NSLog(@"%s - %d - %@",dispatch_queue_get_label(dispatch_get_main_queue()),i,[NSThread currentThread]);
  20. }
  21. });
  22. }

10. 消息传递机制

  1. - (void)test12{
  2. //创建一个数据对象,DISPATCH_SOURCE_TYPE_DATA_ADD的含义表示数据变化时相加
  3. source = dispatch_source_create(DISPATCH_SOURCE_TYPE_DATA_ADD, 0, 0, dispatch_get_main_queue());
  4. //创建接收数据变化的句柄
  5. dispatch_source_set_event_handler(source, ^{
  6. NSLog(@"%lu",dispatch_source_get_data(source));
  7. });
  8. //启动
  9. dispatch_resume(source);
  10. //设置数据
  11. dispatch_source_merge_data(source, 2);
  12. //这步执行完之后会执行打印方法
  13. }
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