@yangyc
2019-03-19T07:16:40.000000Z
字数 4903
阅读 569
进度
(
备注:
从本次迭代开始,进度的时间单位从“周期”改为“天”,如:
- imgui(0.1)(1): 100%
总时间一个周期(14天),完成0.1个周期.
改为
- imgui(14)(14): 100%
总时间14天,完成14天。
总时间3个周期(45天),完成3个周期
改为
总时间45天,完成45天。
)
2018.07.27-2019.02.14
(200天)
15次迭代
1次迭代
总时长
无统计
天数
200天
平均时长
无统计
本次迭代主要工作
下次迭代主要工作
编辑器
功能点
具体计划
总时长
1032h
天数
200d
平均时长
5.2h
本次迭代主要工作
引擎
v1.0.0-alpha.24
add stream load
v1.0.0-alpha.25
add draw outline;
support no material shader;
编辑器
v0.13.0
add export,import,publish;
add material,wdb assets;
add console;
rewrite tests;
rewrite two engine states;
optimize redo-undo;
v0.13.1
optimize .wpk
v0.14.0
rewrite asset tree;
add picking;
show outline;
add transform gizmo;
下次迭代主要工作
引擎
功能点
无
具体计划
编辑器
功能点
具体计划
demo(1.5)
local package(0.2):20%
editor architecture(0.5):100%
set up test environment(0.5):100%
sceneTree component(0.4):(100%)
transform component(0.4):(60%)
asset component(0.6):(100%)
change material component(0.3):(100%)
study reason(1.0):(100%)
study reductive (0.5) :(100%)
wonder-editor开发环境完善 0.5 (100%)
data-driven开发 0.6 (90%)
PWA 实验性探索 0.6 (100%)
用户组件扩展 0.4(100%)
UI组件测试 0.2 (100%)
SceneTree 1.0(100%)
show currentGameObject component 0.5(100%)
日志管理修改 0.3 (100%)
redo and undo 1.0 (100%)
addGameObject 0.3 (100%)
addComponent 0.3 (100%)
微服务架构 0.8 (100%)
finish controller(100%)
asset 1.0 (100%)
add lightMaterial 0.4 (100%)
add arcball camera 0.2 (100%)
(备注:以下时间单位为"天")
add transform(2)(5): (100%)
add light (3)(6): (100%)
finish all gameObject component add and remove; finish use Imgui show icon; (25) (100%)
add export,import,publish;add material,wdb assets;add console;add ui;rewrite tests;rewrite two engine states;optimize redo-undo;(75) (100%)
optimize .wpk(3) (100%)
rewrite asset tree (15) (100%)
picking (15) (100%)
transform gizmo (15) (100%)
UI (20) (100%)
render(4)
integrate with editor(1)
Voxel(2)
integrate with editor
show model(1): 20%
rewrite engine by reason + bucklescript
add clone method(0.3):100%
add dispose(0.2):100%
share geometry(0.2):100%
optimize: reduce bandwidth(0.3):100%
instance(0.5):100%
redo/undo(0.3): 100%
shared material(0.1):100%
color(0.1):100%
test(1)
microservice(1):100%
multi thread(1): 100%
texture(0.4)(1.5): 100%
load .wd(0.7)(2): 100%
event(0.4)(0.4): 100%
Camera(0.2)(0.4): 100%
imgui(1)(1): 100%
(备注:以下时间单位为"天")
stream load (30) : 100%
add draw outline;support no material shader; (15): 100%
ue(20)
fix bug(10)
add transform(2)(5): (100%)
add light (3)(6): (100%)
finish all gameObject component add and remove; finish use Imgui show icon; (25) (100%)
add export,import,publish;add material,wdb assets;add console;add ui;rewrite tests;rewrite two engine states;optimize redo-undo;(75) (100%)
optimize .wpk(3) (100%)
rewrite asset tree (15) (100%)
picking (15) (100%)
transform gizmo (15) (100%)
UI (20) (100%)
v0.12.0
finish all gameObject component add and remove; finish use Imgui show icon;
v0.13.0
add export,import,publish;
add material,wdb assets;
add console;
add ui;
rewrite tests;
rewrite two engine states;
optimize redo-undo;
add
add export,import package
add export scene
add publish local zip
support use or not use worker
add material assets
add wdb assets
add console
add ui
edit
edit texture assets
rewrite engine state
change "two engine states" to "one engine state"
rewrite test
directly invoke functions instead of trigger event
optimize
v0.13.1
optimize .wpk
v0.14.0
rewrite asset tree;
add hotkey;
add picking;
show outline;
add transform gizmo;
add
add picking
show outline of the picking one
add translation,rotation,scale gizmo
add hotkey
add clone gameObject
add map list into material
support drag scene tree node to be brother
edit
v1.0.0-beta.1
无
stream load (30) : 100%
add draw outline;support no material shader; (15): 100%
v1.0.0-alpha.24
add stream load
add
edit
v1.0.0-alpha.25
add draw outline;
support no material shader;
add
add draw outline job
support no material shader
v1.0.0-beta.1
无
无
1.配合编辑器
1.页面搭建
2.文案完备
3.编辑器和引擎介绍
4.中英文版本
无
1.页面搭建
2.文案完备
3.编辑器和引擎介绍
4.中英文版本
1.完成更好的页面设计
2.配图和文案搭建
3.访问优化,访问速度快,资源压缩
4.介绍编辑器和引擎优势
5.实现中英文切换
1.how to start?
2.API文档
3.中英文版本
系统搭建 (2): 100%
无
1.how to start?
2.API文档
3.中英文版本
1.使用文字或者视频形式介绍编辑器如何使用
2.引擎和编辑器性能报告
3.未来将要实现的功能介绍
4.实现中英文切换
1.维护论坛
2.回答和解决用户问题
系统搭建 (5): 100%
无
无
1.维护论坛
2.回答和解决用户问题
1.当用户提问时,及时反馈,态度友好
2.分多个模块,把不同的问题整合起来
减少不必要的社交
锻炼好身体,这是个长期的任务
略